468 research outputs found

    A Simple Method for Computing Singular or Nearly Singular Integrals on Closed Surfaces

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    We present a simple, accurate method for computing singular or nearly singular integrals on a smooth, closed surface, such as layer potentials for harmonic functions evaluated at points on or near the surface. The integral is computed with a regularized kernel and corrections are added for regularization and discretization, which are found from analysis near the singular point. The surface integrals are computed from a new quadrature rule using surface points which project onto grid points in coordinate planes. The method does not require coordinate charts on the surface or special treatment of the singularity other than the corrections. The accuracy is about O(h3)O(h^3), where hh is the spacing in the background grid, uniformly with respect to the point of evaluation, on or near the surface. Improved accuracy is obtained for points on the surface. The treecode of Duan and Krasny for Ewald summation is used to perform sums. Numerical examples are presented with a variety of surfaces.Comment: to appear in Commun. Comput. Phy

    A Cartesian grid-based boundary integral method for moving interface problems

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    This paper proposes a Cartesian grid-based boundary integral method for efficiently and stably solving two representative moving interface problems, the Hele-Shaw flow and the Stefan problem. Elliptic and parabolic partial differential equations (PDEs) are reformulated into boundary integral equations and are then solved with the matrix-free generalized minimal residual (GMRES) method. The evaluation of boundary integrals is performed by solving equivalent and simple interface problems with finite difference methods, allowing the use of fast PDE solvers, such as fast Fourier transform (FFT) and geometric multigrid methods. The interface curve is evolved utilizing the θ−L\theta-L variables instead of the more commonly used x−yx-y variables. This choice simplifies the preservation of mesh quality during the interface evolution. In addition, the θ−L\theta-L approach enables the design of efficient and stable time-stepping schemes to remove the stiffness that arises from the curvature term. Ample numerical examples, including simulations of complex viscous fingering and dendritic solidification problems, are presented to showcase the capability of the proposed method to handle challenging moving interface problems

    Target-Tailored Source-Transformation for Scene Graph Generation

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    Scene graph generation aims to provide a semantic and structural description of an image, denoting the objects (with nodes) and their relationships (with edges). The best performing works to date are based on exploiting the context surrounding objects or relations,e.g., by passing information among objects. In these approaches, to transform the representation of source objects is a critical process for extracting information for the use by target objects. In this work, we argue that a source object should give what tar-get object needs and give different objects different information rather than contributing common information to all targets. To achieve this goal, we propose a Target-TailoredSource-Transformation (TTST) method to efficiently propagate information among object proposals and relations. Particularly, for a source object proposal which will contribute information to other target objects, we transform the source object feature to the target object feature domain by simultaneously taking both the source and target into account. We further explore more powerful representations by integrating language prior with the visual context in the transformation for the scene graph generation. By doing so the target object is able to extract target-specific information from the source object and source relation accordingly to refine its representation. Our framework is validated on the Visual Genome bench-mark and demonstrated its state-of-the-art performance for the scene graph generation. The experimental results show that the performance of object detection and visual relation-ship detection are promoted mutually by our method

    ADI schemes for heat equations with irregular boundaries and interfaces in 3D with applications

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    In this paper, efficient alternating direction implicit (ADI) schemes are proposed to solve three-dimensional heat equations with irregular boundaries and interfaces. Starting from the well-known Douglas-Gunn ADI scheme, a modified ADI scheme is constructed to mitigate the issue of accuracy loss in solving problems with time-dependent boundary conditions. The unconditional stability of the new ADI scheme is also rigorously proven with the Fourier analysis. Then, by combining the ADI schemes with a 1D kernel-free boundary integral (KFBI) method, KFBI-ADI schemes are developed to solve the heat equation with irregular boundaries. In 1D sub-problems of the KFBI-ADI schemes, the KFBI discretization takes advantage of the Cartesian grid and preserves the structure of the coefficient matrix so that the fast Thomas algorithm can be applied to solve the linear system efficiently. Second-order accuracy and unconditional stability of the KFBI-ADI schemes are verified through several numerical tests for both the heat equation and a reaction-diffusion equation. For the Stefan problem, which is a free boundary problem of the heat equation, a level set method is incorporated into the ADI method to capture the time-dependent interface. Numerical examples for simulating 3D dendritic solidification phenomenons are also presented

    Kernel Free Boundary Integral Method for 3D Stokes and Navier Equations on Irregular Domains

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    A second-order accurate kernel-free boundary integral method is presented for Stokes and Navier boundary value problems on three-dimensional irregular domains. It solves equations in the framework of boundary integral equations, whose corresponding discrete forms are well-conditioned and solved by the GMRES method. A notable feature of this approach is that the boundary or volume integrals encountered in BIEs are indirectly evaluated by a Cartesian grid-based method, which includes discretizing corresponding simple interface problems with a MAC scheme, correcting discrete linear systems to reduce large local truncation errors near the interface, solving the modified system by a CG method together with an FFT-based Poisson solver. No extra work or special quadratures are required to deal with singular or hyper-singular boundary integrals and the dependence on the analytical expressions of Green's functions for the integral kernels is completely eliminated. Numerical results are given to demonstrate the efficiency and accuracy of the Cartesian grid-based method

    Kernel-free boundary integral method for two-phase Stokes equations with discontinuous viscosity on staggered grids

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    A discontinuous viscosity coefficient makes the jump conditions of the velocity and normal stress coupled together, which brings great challenges to some commonly used numerical methods to obtain accurate solutions. To overcome the difficulties, a kernel free boundary integral (KFBI) method combined with a modified marker-and-cell (MAC) scheme is developed to solve the two-phase Stokes problems with discontinuous viscosity. The main idea is to reformulate the two-phase Stokes problem into a single-fluid Stokes problem by using boundary integral equations and then evaluate the boundary integrals indirectly through a Cartesian grid-based method. Since the jump conditions of the single-fluid Stokes problems can be easily decoupled, the modified MAC scheme is adopted here and the existing fast solver can be applicable for the resulting linear saddle system. The computed numerical solutions are second order accurate in discrete â„“2\ell^2-norm for velocity and pressure as well as the gradient of velocity, and also second order accurate in maximum norm for both velocity and its gradient, even in the case of high contrast viscosity coefficient, which is demonstrated in numerical tests
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